There's a part where a bad guy is trying to communicate with you and a teammate via a video communicator. One villain in particular is just plain hilarious. Many of the smaller villains are much more menacing or intriguing. He's that typical big bad guy who's just a jerk. I don't remember dying from a bad guy other than accidentally falling during a platform session.īad guy - the main baddie is rather weak to me. I don't care much for really hard combat, but a lot of the combat here is rather easy. But, once you're on it, it's awesome to see your outposts build up. Gameplay - sometimes, can get repetitive. I don't care for morality meters, but they're helpful sometimes with where you stand with a character. Some in-game choices have the same outcome, depending on dialogue. Many of the choices are geared for a sequel. They all have that.Ĭhoices are a bit limited - they don't have much consequence (yet). Sometimes, it'd look a bit funny, but it's a video game. Good graphics - Despite the negativity, I saw no real issues with character animations. You're not already awesome and respected. Ryder proving themselves - you have to make yourself awesome. The other ME games had that, but this felt more like the awesome dialogue in Dragon Age. He's perfect.ĭialogue - I love quirky characters with fun, sarcastic dialogue. Jaal - To those complaining about human/alien relationships, come on. I enjoyed playing Ryder because her dialogue choices (my picks) were pretty similar to things I'd actually say, but then again, I am a sarcastic person. No matter how I controlled Shepard, I never felt like they were similar to me.
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Ryder - a better protagonist than Shepard, in my opinion. I've played through this game, in addition to the other Mass Effect games many times.
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So many people are quick to hate something for being new, or different. The negative hype for this game is largely uninteresting and dishonest.